Career Mode details are now finalised.
Career mode allows to user to begin the game as an unknown rookie to the world of racing and improve not only their ability but also the vehicle they use while they climb through the ranks.
This is the only game play option that allows full use of the vehicle upgrade and customisation option. As well as providing continuity and progressive game play.
Players will be provided with a default vehicle at the beginning of similar quality to the vehicles used by the computer controlled racers of the beginner races. The player should be able to keep up with these vehicles while learning how to play the game, there will be plenty of room for error while still having a reasonable chance of finishing either first or at least in a high position.
When completing a race and finishing in a podium position, top three places, the player will be awarded a cash prize based on both the position they finished and the level of competition. This money can be used for a variety of purposes, firstly for a small cost the player can re-spray their vehicle a new colour, or get the vehicle serviced which will repair any damage sustained while racing, scratches, dents and missing parts such as wing mirrors.
The main purpose of making money however will be to upgrade the vehicle, it will not be possible to upgrade the entire vehicle with just one option, each individual form will have its own independent options to upgrade acceleration, top speed and handling.
Once a specific form has received a certain amount of upgrading the vehicle will undergo a physical change. There will be several of these for each form and will usually follow the pattern of becoming more professional and expensive. For example the first form of the track vehicle may resemble an ordinary road car; however after investing points into upgrading aspects of it, it will transform to resemble an amateur race car with carbon fibre hood, lowered suspension and a rear spoiler. Further upgrades would include a professional race car, an exclusive modified sports car and finally an advanced racing proto-type similar in design to modern formula one car.
At higher levels nitrous will also be added to the vehicles allowing a speed boost which can be triggered at the player’s discretion and will last between 10 and 20 seconds providing a speed boost of between 5% and 15% depending on which stage of the upgrade the player is on.
It will be important for the player to balance the vehicle by investing prize money into all forms of the vehicle otherwise during the race positions gained during the stages using an upgrade vehicle form will most likely be lost if the vehicle is not upgraded in other stages.
However it could be possible to plan ahead and upgrade prioritising on the current area you are racing in, some areas will have very little water, so the waterborne sections will either be very brief or excluded all together, other areas might have vast lakes or swamps meaning the majority of the race will be waterborne.
At higher levels you may also receive sponsorship from companies who will set you targets such as:
“Finish first place in three consecutive races” or “Finish first after ending the second lap in last place”
The more difficult the target the larger the reward for completing it will be.
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