This week I pitched my idea and have begun to consider in-depth how the game would work.
The game I intend to design is of the racing genre with one of the key elements being an alternating vehicle structure based on the current geography and environmental influences of the race course.
To elaborate, the race course will not be comprised of only road circuits but will also include much more unusual terrain such as rugged mountainous areas, lakes, canyons and similar. The vehicle would be able to switch automatically or manually to a more suitable form.
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