Friday, 22 January 2010

Fourth Week of December

This week I began bug fixing the game so that it was more playable and players couldn't easily cheat, one problem I found was that during the flying stage players could by-pass the rally stage and stay in the extremely fast plane form until the final track section.

I removed this possibility to cheat by adding a second hit test to each transformation stage, which if the player is in the correct form does nothing, however should the player be in an unexpected form it becomes an inpassable collision forcing the player to go back and aqcuire the form they bypassed.

Another minor bug was that when a player stopped moving in plane form, the plane was able to stop and hover in mid-air and even worse, reverse as well. I adjusted the values of the speed degredation and maximum reverse speed to remove the option for the plane to stop or even slow down much, this is more accurate considering planes need to maintain reasonably high speed to keep their altitude.

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